showing 9 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Pro Football | Ark Royal Games | ? | labelminimizeminimize | |
Football | Tandy | 1980 | labelminimizeminimize | |
Cosmic Superbowl | Spectral Associates | 1982 | labelminimizeminimize | |
Football! | Prickly-Pear Software | 1982 | The game has been reviewed in contemporary magazines but is still missing. | labelminimizeminimize |
Color Bowl Football | Computerware | 1983 | labelminimizeminimize | |
C-Hawk Football | author | 1986 | A Coco game in 80-column text? Well, no... it is the rarely used 640x192 graphics mode simulating an amber phosphor 80-column text display. Not a perfect simulation as other colors are sometimes used on screen, custom non-ASCII cursors are shown, and the text is 'windowed' in ASCII looking graphics that would be impossible to do using actual ASCII graphics. However, there are CoCo 3 games that actually use 80-column text. | labelminimizeminimize |
Championship Football | ? | 1988 | labelminimizeminimize | |
Championship Football II | Tandy;Radio Shack (Gamestar;ZCT Systems Group) | 1988 | labelminimizeminimize | |
Gridiron Strategy | Sportsware | 1988 | labelminimizeminimize |